Struct ArCameraConfigFilter
Used to filter the set of camera configurations returned by
XRCamera
Inherited Members
Namespace: UnityEngine .XR.ARCore
Assembly: solution.dll
Syntax
public struct ArCameraConfigFilter : IDisposable, IEquatable<ArCameraConfigFilter>
Constructors
Name | Description |
---|---|
Ar |
Creates a new, default-constructed Ar |
Properties
Name | Description |
---|---|
Is |
(Read Only) Indicates whether this Ar |
Null | (Read Only) Represents a null Ar |
Methods
Name | Description |
---|---|
As |
Gets the underlying native pointer for this Ar |
Dispose() | Destroys this Ar |
Equals(object) | Tests for equality. |
Equals(Ar |
Tests for equality. |
From |
Creates an Ar |
Get |
Gets the desired depth sensor usages to allow. |
Get |
Generates a hash code suitable for use with a |
Get |
Gets the desired frame rates to allow. |
Set |
Sets the desired depth sensor usages to allow. |
Set |
Sets the desired frame rates to allow. |
Operators
Name | Description |
---|---|
operator ==(Ar |
Tests for equality. |
operator ==(Ar |
Tests for equality. Same as Equals(Ar |
explicit operator Int |
Casts an Ar |
operator !=(Ar |
Tests for inequality. |
operator !=(Ar |
Tests for inequality. Same as the negation of Equals(Ar |