Class AudioStreamTrack
Implements
Inherited Members
Namespace: Unity.WebRTC
Assembly: solution.dll
Syntax
public class AudioStreamTrack : MediaStreamTrack, IDisposable
Constructors
Name | Description |
---|---|
AudioStreamTrack() | |
AudioStreamTrack(AudioListener) | |
AudioStreamTrack(AudioSource) |
Properties
Name | Description |
---|---|
Loopback | This flag only works on sender side track. If True, Send audio input to remote and Play audio in local. If False, only send to remote. Not play audio in local. |
Source |
Methods
Name | Description |
---|---|
Dispose() | |
SetData(float[], int, int) | |
SetData(ReadOnly, int, int) | |
SetData(NativeSlice<float>, int, int) |
Events
Name | Description |
---|---|
onReceived |