Delegate AudioReadEventHandler
Delegate to be called when new audio data is received.
Namespace: Unity.WebRTC
Assembly: Unity.WebRTC.dll
Syntax
public delegate void AudioReadEventHandler(float[] data, int channels, int sampleRate)
Parameters
| Type | Name | Description |
|---|---|---|
| float[] | data | Float array containing audio data samples. |
| int | channels | Number of audio channels. |
| int | sampleRate | Sample rate of the audio data |
Remarks
AudioReadEventHandler is a delegate to be called when new audio data is received.
Examples
audioStreamTrack.onReceived += (data, channels, sampleRate) =>
{
}