docs.unity3d.com
    Show / Hide Table of Contents

    Class VariableDeclarations

    Inheritance
    Object
    VariableDeclarations
    Namespace: Unity.VisualScripting
    Syntax
    [SerializationVersion("A", new Type[]{})]
    public sealed class VariableDeclarations : IEnumerable<VariableDeclaration>, IEnumerable, ISpecifiesCloner

    Constructors

    VariableDeclarations()

    Declaration
    public VariableDeclarations()

    Properties

    Item[String]

    Declaration
    public object this[[InspectorVariableName(ActionDirection.Any)] string variable] { get; set; }
    Parameters
    Type Name Description
    String variable
    Property Value
    Type Description
    Object

    Methods

    Clear()

    Declaration
    public void Clear()

    Get(String)

    Declaration
    public object Get([InspectorVariableName(ActionDirection.Get)] string variable)
    Parameters
    Type Name Description
    String variable
    Returns
    Type Description
    Object

    Get(String, Type)

    Declaration
    public object Get([InspectorVariableName(ActionDirection.Get)] string variable, Type expectedType)
    Parameters
    Type Name Description
    String variable
    Type expectedType
    Returns
    Type Description
    Object

    Get<T>(String)

    Declaration
    public T Get<T>([InspectorVariableName(ActionDirection.Get)] string variable)
    Parameters
    Type Name Description
    String variable
    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T

    GetDeclaration(String)

    Declaration
    public VariableDeclaration GetDeclaration(string variable)
    Parameters
    Type Name Description
    String variable
    Returns
    Type Description
    VariableDeclaration

    GetEnumerator()

    Declaration
    public IEnumerator<VariableDeclaration> GetEnumerator()
    Returns
    Type Description
    IEnumerator<VariableDeclaration>

    IsDefined(String)

    Declaration
    public bool IsDefined([InspectorVariableName(ActionDirection.Any)] string variable)
    Parameters
    Type Name Description
    String variable
    Returns
    Type Description
    Boolean

    Set(String, Object)

    Declaration
    public void Set([InspectorVariableName(ActionDirection.Set)] string variable, object value)
    Parameters
    Type Name Description
    String variable
    Object value

    Explicit Interface Implementations

    ISpecifiesCloner.cloner

    Declaration
    ICloner ISpecifiesCloner.cloner { get; }
    Returns
    Type Description
    ICloner
    Implements
    ISpecifiesCloner.cloner

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    EditorLinqUtility.Cancellable<T>(IEnumerable<T>, CancellationToken)
    EditorLinqUtility.Cancellable<T>(IEnumerable<T>, CancellationToken, Action)
    SearchUtility.OrderableSearchFilter<THaystack, TResult>(IEnumerable<THaystack>, Func<THaystack, TResult>, String, Func<THaystack, String>)
    SearchUtility.OrderableSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    SearchUtility.OrderableSearchFilter<THaystack, TResult>(IEnumerable<THaystack>, Func<THaystack, TResult>, String, Func<THaystack, String>, Func<THaystack, String>)
    SearchUtility.OrderableSearchFilter<T>(IEnumerable<T>, String, Func<T, String>, Func<T, String>)
    SearchUtility.UnorderedSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    SearchUtility.OrderedSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    UnitBase.WithoutInheritedDuplicates<T>(IEnumerable<T>, Func<T, IUnitOption>, CancellationToken)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    XArrayPool.ToArrayPooled<T>(IEnumerable<T>)
    XHashSetPool.ToHashSetPooled<T>(IEnumerable<T>)
    XListPool.ToListPooled<T>(IEnumerable<T>)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.DistinctBy<T, TKey>(IEnumerable<T>, Func<T, TKey>)
    LinqUtility.NotNull<T>(IEnumerable<T>)
    LinqUtility.Yield<T>(T)
    LinqUtility.ToHashSet<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyCollection<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyList<T>(IEnumerable<T>)
    LinqUtility.Flatten<T>(IEnumerable<T>, Func<T, IEnumerable<T>>)
    LinqUtility.OrderByDependencies<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, Boolean)
    LinqUtility.OrderByDependers<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, Boolean)
    LinqUtility.Catch<T>(IEnumerable<T>, Action<Exception>)
    LinqUtility.Catch<T>(IEnumerable<T>, ICollection<Exception>)
    LinqUtility.CatchAsLogError<T>(IEnumerable<T>, String)
    LinqUtility.CatchAsLogWarning<T>(IEnumerable<T>, String)
    StringUtility.ToSeparatedString(IEnumerable, String)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023