docs.unity3d.com
    Show / Hide Table of Contents

    Class UnitOptionRow

    Inheritance
    Object
    UnitOptionRow
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class UnitOptionRow

    Properties

    category

    Declaration
    public string category { get; set; }
    Property Value
    Type Description
    String

    controlInputCount

    Declaration
    public int controlInputCount { get; set; }
    Property Value
    Type Description
    Int32

    controlOutputCount

    Declaration
    public int controlOutputCount { get; set; }
    Property Value
    Type Description
    Int32

    favoriteKey

    Declaration
    public string favoriteKey { get; set; }
    Property Value
    Type Description
    String

    haystackHuman

    Declaration
    public string haystackHuman { get; set; }
    Property Value
    Type Description
    String

    haystackProgrammer

    Declaration
    public string haystackProgrammer { get; set; }
    Property Value
    Type Description
    String

    id

    Declaration
    public int id { get; set; }
    Property Value
    Type Description
    Int32

    labelHuman

    Declaration
    public string labelHuman { get; set; }
    Property Value
    Type Description
    String

    labelProgrammer

    Declaration
    public string labelProgrammer { get; set; }
    Property Value
    Type Description
    String

    optionType

    Declaration
    public string optionType { get; set; }
    Property Value
    Type Description
    String

    order

    Declaration
    public int order { get; set; }
    Property Value
    Type Description
    Int32

    sourceScriptGuids

    Declaration
    public string sourceScriptGuids { get; set; }
    Property Value
    Type Description
    String

    tag1

    Declaration
    public string tag1 { get; set; }
    Property Value
    Type Description
    String

    tag2

    Declaration
    public string tag2 { get; set; }
    Property Value
    Type Description
    String

    tag3

    Declaration
    public string tag3 { get; set; }
    Property Value
    Type Description
    String

    unit

    Declaration
    public string unit { get; set; }
    Property Value
    Type Description
    String

    unitType

    Declaration
    public string unitType { get; set; }
    Property Value
    Type Description
    String

    valueInputTypes

    Declaration
    public string valueInputTypes { get; set; }
    Property Value
    Type Description
    String

    valueOutputTypes

    Declaration
    public string valueOutputTypes { get; set; }
    Property Value
    Type Description
    String

    Methods

    ToOption()

    Declaration
    public IUnitOption ToOption()
    Returns
    Type Description
    IUnitOption

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023