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    Class StateGraphData

    Inheritance
    Object
    GraphData<StateGraph>
    StateGraphData
    Inherited Members
    GraphData<StateGraph>.definition
    GraphData<StateGraph>.elementsData
    GraphData<StateGraph>.childrenGraphsData
    GraphData<StateGraph>.phantomElementsData
    GraphData<StateGraph>.phantomChildrenGraphsData
    GraphData<StateGraph>.TryGetElementData(IGraphElementWithData, IGraphElementData)
    GraphData<StateGraph>.TryGetChildGraphData(IGraphParentElement, IGraphData)
    GraphData<StateGraph>.CreateElementData(IGraphElementWithData)
    GraphData<StateGraph>.FreeElementData(IGraphElementWithData)
    GraphData<StateGraph>.CreateChildGraphData(IGraphParentElement)
    GraphData<StateGraph>.FreeChildGraphData(IGraphParentElement)
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class StateGraphData : GraphData<StateGraph>, IGraphEventListenerData, IGraphData

    Constructors

    StateGraphData(StateGraph)

    Declaration
    public StateGraphData(StateGraph definition)
    Parameters
    Type Name Description
    StateGraph definition

    Properties

    isListening

    Declaration
    public bool isListening { get; set; }
    Property Value
    Type Description
    Boolean
    Implements
    IGraphEventListenerData.isListening

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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