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    Class StateAnalyser<TState>

    Inheritance
    Object
    Assigner<TState, StateAnalysis>
    Analyser<TState, StateAnalysis>
    StateAnalyser<TState>
    NesterStateAnalyser<TNesterState>
    Inherited Members
    Analyser<TState, StateAnalysis>.analysis
    Analyser<TState, StateAnalysis>.IAnalyser.analysis
    Analyser<TState, StateAnalysis>.context
    Analyser<TState, StateAnalysis>.reference
    Assigner<TState, StateAnalysis>.target
    Assigner<TState, StateAnalysis>.assignee
    Assigner<TState, StateAnalysis>.isDirty
    Assigner<TState, StateAnalysis>.Validate()
    Assigner<TState, StateAnalysis>.AssignAll()
    Assigner<TState, StateAnalysis>.AssignTransient()
    Assigner<TState, StateAnalysis>.ValueChanged()
    Assigner<TState, StateAnalysis>.assignments
    Assigner<TState, StateAnalysis>.transientAssignments
    Namespace: Unity.VisualScripting
    Syntax
    [Analyser(typeof(IState))]
    public class StateAnalyser<TState> : Analyser<TState, StateAnalysis>, IAssigner, IAnalyser where TState : class, IState
    Type Parameters
    Name Description
    TState

    Constructors

    StateAnalyser(GraphReference, TState)

    Declaration
    public StateAnalyser(GraphReference reference, TState target)
    Parameters
    Type Name Description
    GraphReference reference
    TState target

    Properties

    state

    Declaration
    public TState state { get; }
    Property Value
    Type Description
    TState

    Methods

    IsEntered()

    Declaration
    [Assigns]
    protected virtual bool IsEntered()
    Returns
    Type Description
    Boolean

    Warnings()

    Declaration
    [Assigns]
    protected virtual IEnumerable<Warning> Warnings()
    Returns
    Type Description
    IEnumerable<Warning>

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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