docs.unity3d.com
    Show / Hide Table of Contents

    Class PluginAcknowledgement

    Inheritance
    Object
    PluginAcknowledgement
    Namespace: Unity.VisualScripting
    Syntax
    public abstract class PluginAcknowledgement : IPluginLinked

    Constructors

    PluginAcknowledgement(Plugin)

    Declaration
    protected PluginAcknowledgement(Plugin plugin)
    Parameters
    Type Name Description
    Plugin plugin

    Properties

    author

    Declaration
    public abstract string author { get; }
    Property Value
    Type Description
    String

    copyrightYear

    Declaration
    public virtual int? copyrightYear { get; }
    Property Value
    Type Description
    Nullable<Int32>

    licenseName

    Declaration
    public virtual string licenseName { get; }
    Property Value
    Type Description
    String

    licenseText

    Declaration
    public virtual string licenseText { get; }
    Property Value
    Type Description
    String

    plugin

    Declaration
    public Plugin plugin { get; }
    Property Value
    Type Description
    Plugin
    Implements
    IPluginLinked.plugin

    title

    Declaration
    public abstract string title { get; }
    Property Value
    Type Description
    String

    url

    Declaration
    public virtual string url { get; }
    Property Value
    Type Description
    String

    Methods

    GenerateLicenseFile(String)

    Declaration
    public static void GenerateLicenseFile(string path)
    Parameters
    Type Name Description
    String path

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023