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    Class NesterUnitEditor

    Inheritance
    Object
    Inspector
    GraphInspector<FlowGraphContext>
    GraphElementEditor<FlowGraphContext>
    UnitEditor
    NesterUnitEditor
    StateUnitEditor
    SuperUnitEditor
    Inherited Members
    UnitEditor.unit
    UnitEditor.description
    UnitEditor.analysis
    UnitEditor.GetHeight(Single, GUIContent)
    UnitEditor.OnGUI(Rect, GUIContent)
    GraphElementEditor<FlowGraphContext>.element
    GraphElementEditor<FlowGraphContext>.headerContent
    GraphElementEditor<FlowGraphContext>.headerContext
    GraphElementEditor<FlowGraphContext>.editableHeader
    GraphElementEditor<FlowGraphContext>.exception
    GraphElementEditor<FlowGraphContext>.exceptionMessage
    GraphElementEditor<FlowGraphContext>.GetHeaderHeight(Single)
    GraphElementEditor<FlowGraphContext>.GetWrappedInspectorHeight(Single)
    GraphElementEditor<FlowGraphContext>.OnHeaderGUI(Rect)
    GraphElementEditor<FlowGraphContext>.OnWrappedInspectorGUI(Rect)
    GraphElementEditor<FlowGraphContext>.GetInspectorInnerWidth(Single)
    GraphElementEditor<FlowGraphContext>.GetExceptionHeight(Single)
    GraphElementEditor<FlowGraphContext>.OnExceptionGUI(Rect)
    GraphInspector<FlowGraphContext>.context
    GraphInspector<FlowGraphContext>.reference
    GraphInspector<FlowGraphContext>.graph
    GraphInspector<FlowGraphContext>.canvas
    GraphInspector<FlowGraphContext>.selection
    Inspector.OnOpenVFX(Int32, Int32)
    Inspector.Initialize()
    Inspector.y
    Inspector.metadata
    Inspector.safe
    Inspector.profile
    Inspector.indent
    Inspector.Dispose()
    Inspector.SkipEvent(Event, Rect)
    Inspector.Draw(Rect, GUIContent)
    Inspector.OnEditorPrefGUI(Rect, GUIContent)
    Inspector.isHeightDirty
    Inspector.cacheHeight
    Inspector.SetHeightDirty()
    Inspector.GetCachedHeight(Single, GUIContent, Inspector)
    Inspector.wideMode
    Inspector.full
    Inspector.half
    Inspector.wideModeThreshold
    Inspector.GetLayoutPosition(GUIContent, Single, RectOffset)
    Inspector.DrawLayout(GUIContent, Single, RectOffset)
    Inspector.e
    Inspector.ReclaimImplementationSelector(Rect)
    Inspector.expandTooltip
    Inspector.adaptiveWidth
    Inspector.defaultLabelStyle
    Inspector.ProcessLabel(Metadata, GUIContent)
    Inspector.ProcessLabelStyle(Metadata, GUIStyle)
    Inspector.WidthWithoutLabel(Metadata, Single, GUIContent)
    Inspector.HeightWithLabel(Metadata, Single, Single, GUIContent, GUIStyle)
    Inspector.PrefixLabel(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.BeginBlock(Metadata, Rect)
    Inspector.BeginLabeledBlock(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.EndBlock(Metadata)
    Inspector.GetAdaptiveWidth()
    Inspector.BeginProfiling(String)
    Inspector.EndProfiling(String)
    Inspector.ResetProfiling(String)
    Namespace: Unity.VisualScripting
    Syntax
    [Editor(typeof(INesterUnit))]
    public class NesterUnitEditor : UnitEditor, IDisposable

    Constructors

    NesterUnitEditor(Metadata)

    Declaration
    public NesterUnitEditor(Metadata metadata)
    Parameters
    Type Name Description
    Metadata metadata

    Properties

    headerReference

    Declaration
    protected override GraphReference headerReference { get; }
    Property Value
    Type Description
    GraphReference
    Overrides
    Unity.VisualScripting.GraphElementEditor<Unity.VisualScripting.FlowGraphContext>.headerReference

    headerSummaryMetadata

    Declaration
    protected override Metadata headerSummaryMetadata { get; }
    Property Value
    Type Description
    Metadata
    Overrides
    Unity.VisualScripting.GraphElementEditor<Unity.VisualScripting.FlowGraphContext>.headerSummaryMetadata

    headerTitleMetadata

    Declaration
    protected override Metadata headerTitleMetadata { get; }
    Property Value
    Type Description
    Metadata
    Overrides
    Unity.VisualScripting.GraphElementEditor<Unity.VisualScripting.FlowGraphContext>.headerTitleMetadata

    Methods

    GetInspectorHeight(Single)

    Declaration
    protected override float GetInspectorHeight(float width)
    Parameters
    Type Name Description
    Single width
    Returns
    Type Description
    Single
    Overrides
    Unity.VisualScripting.GraphElementEditor<Unity.VisualScripting.FlowGraphContext>.GetInspectorHeight(System.Single)

    OnInspectorGUI(Rect)

    Declaration
    protected override void OnInspectorGUI(Rect position)
    Parameters
    Type Name Description
    Rect position
    Overrides
    Unity.VisualScripting.GraphElementEditor<Unity.VisualScripting.FlowGraphContext>.OnInspectorGUI(UnityEngine.Rect)

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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