docs.unity3d.com
    Show / Hide Table of Contents

    Class MergedCollection<T>

    Inheritance
    Object
    MergedCollection<T>
    Namespace: Unity.VisualScripting
    Syntax
    public class MergedCollection<T> : IMergedCollection<T>, ICollection<T>, IEnumerable<T>, IEnumerable
    Type Parameters
    Name Description
    T

    Constructors

    MergedCollection()

    Declaration
    public MergedCollection()

    Properties

    Count

    Declaration
    public int Count { get; }
    Property Value
    Type Description
    Int32

    IsReadOnly

    Declaration
    public bool IsReadOnly { get; }
    Property Value
    Type Description
    Boolean

    Methods

    Add(T)

    Declaration
    public virtual void Add(T item)
    Parameters
    Type Name Description
    T item

    Clear()

    Declaration
    public virtual void Clear()

    Contains(T)

    Declaration
    public bool Contains(T item)
    Parameters
    Type Name Description
    T item
    Returns
    Type Description
    Boolean

    CopyTo(T[], Int32)

    Declaration
    public void CopyTo(T[] array, int arrayIndex)
    Parameters
    Type Name Description
    T[] array
    Int32 arrayIndex

    ForType<TI>()

    Declaration
    public ICollection<TI> ForType<TI>()
        where TI : T
    Returns
    Type Description
    ICollection<TI>
    Type Parameters
    Name Description
    TI

    GetEnumerator()

    Declaration
    public IEnumerator<T> GetEnumerator()
    Returns
    Type Description
    IEnumerator<T>

    Include<TI>(ICollection<TI>)

    Declaration
    public void Include<TI>(ICollection<TI> collection)
        where TI : T
    Parameters
    Type Name Description
    ICollection<TI> collection
    Type Parameters
    Name Description
    TI

    Includes(Type)

    Declaration
    public bool Includes(Type implementationType)
    Parameters
    Type Name Description
    Type implementationType
    Returns
    Type Description
    Boolean
    Implements
    IMergedCollection<T>.Includes(Type)

    Includes<TI>()

    Declaration
    public bool Includes<TI>()
        where TI : T
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    TI
    Implements
    IMergedCollection<T>.Includes<TI>()

    Remove(T)

    Declaration
    public virtual bool Remove(T item)
    Parameters
    Type Name Description
    T item
    Returns
    Type Description
    Boolean

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    EditorLinqUtility.Cancellable<T>(IEnumerable<T>, CancellationToken)
    EditorLinqUtility.Cancellable<T>(IEnumerable<T>, CancellationToken, Action)
    SearchUtility.OrderableSearchFilter<THaystack, TResult>(IEnumerable<THaystack>, Func<THaystack, TResult>, String, Func<THaystack, String>)
    SearchUtility.OrderableSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    SearchUtility.OrderableSearchFilter<THaystack, TResult>(IEnumerable<THaystack>, Func<THaystack, TResult>, String, Func<THaystack, String>, Func<THaystack, String>)
    SearchUtility.OrderableSearchFilter<T>(IEnumerable<T>, String, Func<T, String>, Func<T, String>)
    SearchUtility.UnorderedSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    SearchUtility.OrderedSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    UnitBase.WithoutInheritedDuplicates<T>(IEnumerable<T>, Func<T, IUnitOption>, CancellationToken)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    XArrayPool.ToArrayPooled<T>(IEnumerable<T>)
    XHashSetPool.ToHashSetPooled<T>(IEnumerable<T>)
    XListPool.ToListPooled<T>(IEnumerable<T>)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.DistinctBy<T, TKey>(IEnumerable<T>, Func<T, TKey>)
    LinqUtility.NotNull<T>(IEnumerable<T>)
    LinqUtility.Yield<T>(T)
    LinqUtility.ToHashSet<T>(IEnumerable<T>)
    LinqUtility.AddRange<T>(ICollection<T>, IEnumerable<T>)
    LinqUtility.AsReadOnlyCollection<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyList<T>(IEnumerable<T>)
    LinqUtility.Flatten<T>(IEnumerable<T>, Func<T, IEnumerable<T>>)
    LinqUtility.OrderByDependencies<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, Boolean)
    LinqUtility.OrderByDependers<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, Boolean)
    LinqUtility.Catch<T>(IEnumerable<T>, Action<Exception>)
    LinqUtility.Catch<T>(IEnumerable<T>, ICollection<Exception>)
    LinqUtility.CatchAsLogError<T>(IEnumerable<T>, String)
    LinqUtility.CatchAsLogWarning<T>(IEnumerable<T>, String)
    StringUtility.ToSeparatedString(IEnumerable, String)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023