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    Class MacroDescriptor<TMacro, TMacroDescription>

    Inheritance
    Object
    Assigner<TMacro, TMacroDescription>
    Descriptor<TMacro, TMacroDescription>
    MacroDescriptor<TMacro, TMacroDescription>
    FlowMacroDescriptor
    StateMacroDescriptor
    Inherited Members
    Descriptor<TMacro, TMacroDescription>.ValueChanged()
    Descriptor<TMacro, TMacroDescription>.Title()
    Descriptor<TMacro, TMacroDescription>.Summary()
    Descriptor<TMacro, TMacroDescription>.Icon()
    Descriptor<TMacro, TMacroDescription>.IDescriptor.target
    Descriptor<TMacro, TMacroDescription>.description
    Descriptor<TMacro, TMacroDescription>.IDescriptor.description
    Assigner<TMacro, TMacroDescription>.target
    Assigner<TMacro, TMacroDescription>.assignee
    Assigner<TMacro, TMacroDescription>.isDirty
    Assigner<TMacro, TMacroDescription>.Validate()
    Assigner<TMacro, TMacroDescription>.AssignAll()
    Assigner<TMacro, TMacroDescription>.AssignTransient()
    Assigner<TMacro, TMacroDescription>.ValueChanged()
    Assigner<TMacro, TMacroDescription>.assignments
    Assigner<TMacro, TMacroDescription>.transientAssignments
    Namespace: Unity.VisualScripting
    Syntax
    [Descriptor(typeof(IMacro))]
    public class MacroDescriptor<TMacro, TMacroDescription> : Descriptor<TMacro, TMacroDescription>, IAssigner, IDescriptor where TMacro : Object, IMacro where TMacroDescription : class, IMacroDescription, new()
    Type Parameters
    Name Description
    TMacro
    TMacroDescription

    Constructors

    MacroDescriptor(TMacro)

    Declaration
    protected MacroDescriptor(TMacro target)
    Parameters
    Type Name Description
    TMacro target

    Properties

    macro

    Declaration
    protected TMacro macro { get; }
    Property Value
    Type Description
    TMacro

    Methods

    Icon()

    Declaration
    [Assigns]
    [RequiresUnityAPI]
    public override EditorTexture Icon()
    Returns
    Type Description
    EditorTexture
    Overrides
    Unity.VisualScripting.Descriptor<TMacro, TMacroDescription>.Icon()

    Summary()

    Declaration
    [Assigns]
    [RequiresUnityAPI]
    public override string Summary()
    Returns
    Type Description
    String
    Overrides
    Unity.VisualScripting.Descriptor<TMacro, TMacroDescription>.Summary()

    Title()

    Declaration
    [Assigns(cache = false)]
    [RequiresUnityAPI]
    public override string Title()
    Returns
    Type Description
    String
    Overrides
    Unity.VisualScripting.Descriptor<TMacro, TMacroDescription>.Title()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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