Class OnPointerEnter
Called when the pointer enters the GUI element.
Inheritance
EventUnit<UnityEngine.EventSystems.PointerEventData>
GameObjectEventUnit<UnityEngine.EventSystems.PointerEventData>
OnPointerEnter
Inherited Members
Namespace: Unity.VisualScripting
Syntax
[UnitCategory("Events/GUI")]
[UnitOrder(14)]
public sealed class OnPointerEnter : PointerEventUnit, IGraphElementWithData, IGraphEventHandler<PointerEventData>, IGameObjectEventUnit, IEventUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IGraphEventListener
Properties
hookName
Declaration
protected override string hookName { get; }
Property Value
Type | Description |
---|---|
String |
Overrides
Unity.VisualScripting.GameObjectEventUnit<UnityEngine.EventSystems.PointerEventData>.hookName
MessageListenerType
Declaration
public override Type MessageListenerType { get; }
Property Value
Type | Description |
---|---|
Type |
Overrides
Unity.VisualScripting.GameObjectEventUnit<UnityEngine.EventSystems.PointerEventData>.MessageListenerType