Struct WaitUntil
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Wait Until")]
[Serializable]
[NodeDescription("The **WaitUntil** node let the flow execute when the boolean condition is true.")]
public struct WaitUntil : IStatefulUpdatableNode<WaitUntil.State>, IUpdatableNode, IFlowNode, IStatefulNode<WaitUntil.State>, IStatefulNode, INode
Fields
| Name | Description |
|---|---|
| Condition | |
| OnDone | |
| Start |
Methods
| Name | Description |
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) | |
| Update<TCtx>(TCtx) |