Struct ToggleSwitch
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Toggle Switch")]
[Serializable]
[NodeDescription("The **Toggle** node change the State value from True to False every time the Input trigger get executed. The default value before getting executed is false")]
public struct ToggleSwitch : IStatefulFlowNode<ToggleSwitch.StateData>, IFlowNode, IStatefulNode<ToggleSwitch.StateData>, IStatefulNode, INode
Fields
| Name | Description |
|---|---|
| Output | |
| State | |
| Toggle |
Methods
| Name | Description |
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) |