Struct Once
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Once")]
[Serializable]
[NodeDescription("The Once node force anything passing through it to execute only one time. Ex: Placing this node after an On Update Event node, will make anything chained to it's output port execute only one time.")]
public struct Once : IStatefulFlowNode<Once.State>, IFlowNode, IStatefulNode<Once.State>, IStatefulNode, INode
Fields
| Name | Description |
|---|---|
| Input | |
| Output | |
| Reset |
Methods
| Name | Description |
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) |