Struct WaitUntil
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Wait Until")]
[Serializable]
[NodeDescription("The **WaitUntil** node let the flow execute when the boolean condition is true.")]
public struct WaitUntil : IStatefulUpdatableNode<WaitUntil.State>, IUpdatableNode, IFlowNode, IStatefulNode<WaitUntil.State>, IStatefulNode, INode
Fields
Name | Description |
---|---|
Condition | |
OnDone | |
Start |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx, InputTriggerPort) | |
Update<TCtx>(TCtx) |