Struct Value
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[Serializable]
public struct Value : IEquatable<Value>
  Fields
| Name | Description | 
|---|---|
| Type | 
Properties
| Name | Description | 
|---|---|
| Bool | |
| Entity | |
| Float | |
| Float2 | |
| Float3 | |
| Float4 | |
| Int | |
| Quaternion | |
| StringReference | 
Methods
| Name | Description | 
|---|---|
| CanConvert(ValueType, ValueType, bool) | |
| Equals(Value) | Indicates whether the current object is equal to another object of the same type.  | 
      
| Equals(object) | Indicates whether this instance and a specified object are equal.  | 
      
| FromPtr(void*, ValueType) | |
| GetHashCode() | Returns the hash code for this instance.  | 
      
| SetPtrToValue(void*, ValueType, Value) | |
| ToPrettyString() | |
| ToString() | Returns the fully qualified type name of this instance.  |