Struct ToggleSwitch
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Toggle Switch")]
[Serializable]
[NodeDescription("The **Toggle** node change the State value from True to False every time the Input trigger get executed. The default value before getting executed is false")]
public struct ToggleSwitch : IStatefulFlowNode<ToggleSwitch.StateData>, IFlowNode, IStatefulNode<ToggleSwitch.StateData>, IStatefulNode, INode
Fields
Name | Description |
---|---|
Output | |
State | |
Toggle |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx, InputTriggerPort) |