Struct StopWatch
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Stop Watch")]
[Serializable]
[NodeDescription("The **Stop Watch** node let the flow execute when time duration is reached.")]
public struct StopWatch : IStatefulUpdatableNode<StopWatch.WaitState>, IStatefulNode<StopWatch.WaitState>, IStatefulNode, INodeReportProgress, IUpdatableNode, IFlowNode, INode
Fields
Name | Description |
---|---|
Done | |
Duration | |
Elapsed | |
Output | |
Pause | |
Progress | |
Reset | |
Start | |
Stop |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx, InputTriggerPort) | |
GetProgress<TCtx>(TCtx) | |
Update<TCtx>(TCtx) |