Struct StopWatch
Implements
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Stop Watch")]
[Serializable]
[NodeDescription("The **Stop Watch** node let the flow execute when time duration is reached.")]
public struct StopWatch : IStatefulUpdatableNode<StopWatch.WaitState>, IStatefulNode<StopWatch.WaitState>, IStatefulNode, INodeReportProgress, IUpdatableNode, IFlowNode, INode
  Fields
| Name | Description | 
|---|---|
| Done | |
| Duration | |
| Elapsed | |
| Output | |
| Pause | |
| Progress | |
| Reset | |
| Start | |
| Stop | 
Methods
| Name | Description | 
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) | |
| GetProgress<TCtx>(TCtx) | |
| Update<TCtx>(TCtx) |