Struct Once
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/Once")]
[Serializable]
[NodeDescription("The Once node force anything passing through it to execute only one time. Ex: Placing this node after an On Update Event node, will make anything chained to it's output port execute only one time.")]
public struct Once : IStatefulFlowNode<Once.State>, IFlowNode, IStatefulNode<Once.State>, IStatefulNode, INode
Fields
Name | Description |
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Input | |
Output | |
Reset |
Methods
Name | Description |
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Execute<TCtx>(TCtx, InputTriggerPort) |