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    Struct OnEvent

    Implements
    IEventReceiverNode
    IEventNode
    IEntryPointNode
    IStatefulNode<OnEvent.State>
    IStatefulNode
    INode
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Runtime
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct OnEvent : IEventReceiverNode, IEventNode, IEntryPointNode, IStatefulNode<OnEvent.State>, IStatefulNode, INode

    Fields

    Name Description
    Output
    Values

    Properties

    Name Description
    EventId

    Methods

    Name Description
    Execute<TCtx>(TCtx)

    Extension Methods

    IVisualScriptingEventReceiverJobExtensions.Schedule<TJob, TEvent>(TJob, VisualScriptingEventSystem, JobHandle)
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