Struct OnChange
  
  
  
  
  
  Assembly: solution.dll
  Syntax
  
    [NodeSearcherItem("Flow/On Change")]
[Serializable]
[NodeDescription("The **On Change** node inspects the Input data every frame and execute its output port when the observed data changes.\n\n**How to use:** To use this node, you will need to Start it with the data you want to validate. When the node is started, it will always execute you should not Continue to trigger the Start port as it will override the Input value you track and won't validate a modification of data as it was restarted. When connecting an edge in the Stop port, you will stop the validation of the Input value modification.\n\n**Warning**: Linking On Update to the Start port will restart the node and will never validate that the Input data changed.")]
public struct OnChange : IStatefulUpdatableNode<OnChange.State>, IUpdatableNode, IFlowNode, IStatefulNode<OnChange.State>, IStatefulNode, INode
   
  Fields
  
  Methods
  
  Extension Methods