Struct Log
  
  
  
  
  
  Assembly: solution.dll
  Syntax
  
    [Serializable]
[NodeDescription(Log.LogType.Message, "Write **Message** in the unity console. You can right click on the node to add more than one message.\n\n**Warning: You should remove the Logs when you make a standalone.**")]
[NodeDescription(Log.LogType.Warning, "Write **Warning** text in the unity console. You can right click on the node to add more than one message.\n\n**Warning: You should remove the Logs when you make a standalone.**")]
[NodeDescription(Log.LogType.Error, "Write **Error** text in the unity console. You can right click on the node to add more than one message.\n\n**Warning: You should remove the Logs when you make a standalone.**")]
public struct Log : IFlowNode, INode, IHasExecutionType<Log.LogType>
   
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