Get Skinned Mesh Vertex Count
Menu Path: Operator > Sampling > Get Skinned Mesh Vertex Count
Use the Get Skinned Mesh Vertex Count Operator to get the number of vertices in a skinned mesh.
Operator settings
| Property | Type | Description |
|---|---|---|
| Source | Enum | (Inspector) Specify the mesh type to input.
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Operator properties
| Input | Type | Description |
|---|---|---|
| Skinned Mesh Renderer | Skinned Mesh Renderer | Specify the Skinned Mesh Renderer component to input. This is a reference to a component in your scene. To assign a Skinned Mesh Renderer, create a Skinned Mesh Renderer property in the Blackboard and expose it. This property only appears if you set Source to Skinned Mesh Renderer. |
| Output | Type | Description |
|---|---|---|
| count | UInt | The number of vertices in the mesh. |
Limitations
If the mesh isn't readable, this Operator returns 0. For information on how to make a mesh readable in the Editor, refer to the Import Settings for a model file.