Blocks
Control the behavior, appearance, and simulation of particles.
Page | Description |
---|---|
Attribute Blocks | Write values to the attributes of particles. |
Collision Blocks | Configure how particles collide with shapes or the depth buffer. |
Force Blocks | Apply and control forces on particles, such as gravity and turbulence. |
Custom HLSL Block | Write an HLSL function that takes inputs and produces outputs. |
Implicit Integration Blocks | Explore the hidden Blocks that Visual Effect Graph uses to update the position and rotation of particles. |
Orientation Blocks | Change the direction that particles face. |
Output Blocks | Control particle output and rendering. |
Set Position Blocks | Configure particle positions based on an input shape. |
Size > Screen Space Size | Calculate the scale needed for a particle to reach a specific size. |
Spawn Blocks | Customize behavior for spawning particles. |
Trigger Event Block | Spawn particles using a GPU Event. |
Velocity Blocks | Dynamically adjust the velocity of particles. |