Collision Blocks reference
Configure how particles collide with shapes or the depth buffer.
Page | Description |
---|---|
Collision Shape | Define a shape that particles collide with. |
Collide with Depth Buffer | Make particles collide with a camera's depth buffer. |
Kill Shape | Define a shape that destroys particles that collide with it. |
Trigger Shape | Define a shape that detects particle collisions and updates collision attributes. |
Additional resources
- Signed Distance Fields in the Visual Effect Graph
- VFX Graph Learning Templates on the Unity YouTube channel