docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Collision Blocks reference

    Configure how particles collide with shapes or the depth buffer.

    Page Description
    Collision Shape Define a shape that particles collide with.
    Collide with Depth Buffer Make particles collide with a camera's depth buffer.
    Kill Shape Define a shape that destroys particles that collide with it.
    Trigger Shape Define a shape that detects particle collisions and updates collision attributes.

    Additional resources

    • Signed Distance Fields in the Visual Effect Graph
    • VFX Graph Learning Templates on the Unity YouTube channel
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)