Class PatternFill
Fills a shape with a pattern.
Implements
Inherited Members
Namespace: Unity.VectorGraphics
Assembly: Unity.VectorGraphics.dll
Syntax
public class PatternFill : IFill
Properties
Mode
The filling method (non-zero or even-odd) of the fill.
Declaration
public FillMode Mode { get; set; }
Property Value
Type | Description |
---|---|
FillMode |
Opacity
The opacity of the fill.
Declaration
public float Opacity { get; set; }
Property Value
Type | Description |
---|---|
float |
Pattern
The root node of the pattern
Declaration
public SceneNode Pattern { get; set; }
Property Value
Type | Description |
---|---|
SceneNode |
Rect
The rectangle that is repeated
Declaration
public Rect Rect { get; set; }
Property Value
Type | Description |
---|---|
Rect |