Interface IFill
The IFill interface is implemented by filling techniques (solid, texture or gradient).
Namespace: Unity.VectorGraphics
Assembly: Unity.VectorGraphics.dll
Syntax
public interface IFill
Properties
Mode
The filling method (non-zero or even-odd) of the fill.
Declaration
FillMode Mode { get; set; }
Property Value
Type | Description |
---|---|
FillMode |
Opacity
The opacity of the fill.
Declaration
float Opacity { get; set; }
Property Value
Type | Description |
---|---|
float |