Class VectorUtils.TextureAtlas
A struct to hold packed atlas entries.
Namespace: Unity.VectorGraphics
Syntax
public class TextureAtlas
Properties
Entries
The atlas entries.
Declaration
public List<VectorUtils.PackRectItem> Entries { get; set; }
Property Value
Type | Description |
---|---|
List<VectorUtils.PackRectItem> |
Texture
The texture atlas.
Declaration
public Texture2D Texture { get; set; }
Property Value
Type | Description |
---|---|
Texture2D |