Class VectorUtils.TextureAtlas
A struct to hold packed atlas entries.
Namespace: Unity.VectorGraphics
Syntax
public class TextureAtlasProperties
Entries
The atlas entries.
Declaration
public List<VectorUtils.PackRectItem> Entries { get; set; }Property Value
| Type | Description | 
|---|---|
| List<VectorUtils.PackRectItem> | 
Texture
The texture atlas.
Declaration
public Texture2D Texture { get; set; }Property Value
| Type | Description | 
|---|---|
| Texture2D |