Field file
Path to the texture. Following the 1.36 MaterialX spec, Mari UDIM substitution in file values uses the "UDIM" token, so for example in USD, we might see a value @textures/occlusion.UDIM.tex@
Namespace: USD.NET.Unity
Assembly: solution.dll
Syntax
[InputParameterAttribute]
public Connectable<pxr.SdfAssetPath> file
Returns
Type | Description |
---|---|
Connectable<SdfAssetPath> |