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    Field file

    Path to the texture. Following the 1.36 MaterialX spec, Mari UDIM substitution in file values uses the "UDIM" token, so for example in USD, we might see a value @textures/occlusion.UDIM.tex@

    Namespace: USD.NET.Unity
    Assembly: solution.dll
    Syntax
    [InputParameterAttribute]
    public Connectable<pxr.SdfAssetPath> file
    Returns
    Type Description
    Connectable<SdfAssetPath>
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