docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class PrimvarReaderSample<T>

    The following is based on the Pixar specification found here: https://graphics.pixar.com/usd/docs/UsdPreviewSurface-Proposal.html

    Inheritance
    object
    ShaderSample
    PrimvarReaderSample<T>
    Inherited Members
    ShaderSample.id
    ShaderSample.GetInputParameters()
    ShaderSample.GetInputTextures()
    Namespace: USD.NET.Unity
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class PrimvarReaderSample<T> : ShaderSample where T : struct
    Type Parameters
    Name Description
    T

    Constructors

    Name Description
    PrimvarReaderSample()

    Fields

    Name Description
    fallback

    Name of the primvar to be read from the primitive.

    outputs
    varname

    Name of the primvar to be read from the primitive.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)