Field normal
Expects normal in tangent space [(-1,-1,-1), (1,1,1)] This means your texture reader implementation should provide data to this node that is properly scaled and ready to be consumed as a tangent space normal.
Namespace: USD.NET.Unity
Assembly: solution.dll
Syntax
[InputParameterAttribute]
public Connectable<Vector3> normal
Returns
Type | Description |
---|---|
Connectable<Vector3> |