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    Field normal

    Expects normal in tangent space [(-1,-1,-1), (1,1,1)] This means your texture reader implementation should provide data to this node that is properly scaled and ready to be consumed as a tangent space normal.

    Namespace: USD.NET.Unity
    Assembly: solution.dll
    Syntax
    [InputParameterAttribute]
    public Connectable<Vector3> normal
    Returns
    Type Description
    Connectable<Vector3>
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