Field metallic
Use 1 for metallic surfaces and 0 for non-metallic.
If metallic is 1.0, then F0(reflectivity at 0 degree incidence) will be derived from
ior( (1-ior)/(1+ior) )^2, then multiplied by Albedo; while edge F90 reflectivity will
simply be the Albedo. (As an option, you can set ior to 0 such that F0 becomes equal to
F90 and thus the Albedo).
If metallic is 0.0, then Albedo is ignored; F0 is derived from ior and F90 is white.
In between, we interpolate.
Assembly: solution.dll
[InputParameterAttribute]
public Connectable<float> metallic
Returns
Type |
Description |
Connectable<float> |
|
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