Class PreviewSurfaceSample.Outputs
Namespace: USD.NET.Unity
Assembly: solution.dll
Syntax
public class PreviewSurfaceSample.Outputs : SampleBase
Remarks
In UsdShade, by convention and limitation of Usd/SdfLayer's native representable types, 'token' is assigned as the SdfValueTypeName type to all inputs and outputs of "rich types" (e.g. structs), while allowing use of renderType metadata (a string) on UsdShadeInput and UsdShadeOutput to carry typeName information that may be useful to a renderer or shading system.
Fields
Name | Description |
---|---|
displacement | |
surface |