Struct ParameterInfo
A class describing a single shader parameter, used to simplify reading values from USD.
Inherited Members
Namespace: USD.NET.Unity
Assembly: solution.dll
Syntax
public struct ParameterInfo
Fields
| Name | Description |
|---|---|
| connectedPath | A source connected to the parameter, null if not connected. Note that this path will always target an attribute, not the prim itself. |
| requiredShaderKeywords | Some shaders require enabling keywords to enable features, this is the list of required keywords associated with this parameter. |
| unityName | The name of the parameter, as declared in the Unity shader source file. |
| usdName | The name of the parameter, as declared in the USD Sample class. |
| value | The value to use when the parameter is not connected. |
Methods
| Name | Description |
|---|---|
| ToString() | Returns the fully qualified type name of this instance. |