Struct ParameterInfo
A class describing a single shader parameter, used to simplify reading values from USD.
Assembly: solution.dll
Syntax
public struct ParameterInfo
Fields
Name |
Description |
connectedPath
|
A source connected to the parameter, null if not connected.
Note that this path will always target an attribute, not the prim itself.
|
requiredShaderKeywords
|
Some shaders require enabling keywords to enable features, this is the list of required
keywords associated with this parameter.
|
unityName
|
The name of the parameter, as declared in the Unity shader source file.
|
usdName
|
The name of the parameter, as declared in the USD Sample class.
|
value
|
The value to use when the parameter is not connected.
|
Methods
Name |
Description |
ToString()
|
Returns the fully qualified type name of this instance.
|
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