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    Class InputTextureAttribute

    Declares a given parameter to be a texture, used to discover shader textures at runtime. Implicitly declares the parameter to be in the "inputs" namespace.

    Inheritance
    object
    InputTextureAttribute
    Namespace: USD.NET.Unity
    Assembly: solution.dll
    Syntax
    public class InputTextureAttribute : UsdNamespaceAttribute

    Constructors

    Name Description
    InputTextureAttribute()
    InputTextureAttribute(string)

    Properties

    Name Description
    UnityName
    In This Article
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