Class InputParameterAttribute
A declaration that a given value is a shader input, used to discover shader parameters at runtime. Implicitly declares the parameter to be in the "inputs" namespace.
Namespace: USD.NET.Unity
Assembly: solution.dll
Syntax
public class InputParameterAttribute : UsdNamespaceAttribute
Constructors
| Name | Description |
|---|---|
| InputParameterAttribute() | |
| InputParameterAttribute(string) |
Properties
| Name | Description |
|---|---|
| UnityName |