Class _DismissibleState
Inheritance
System.Object
_DismissibleState
Inherited Members
Namespace: Unity.UIWidgets.widgets
Syntax
public class _DismissibleState : AutomaticKeepAliveClientWithTickerProviderStateMixin<Dismissible>, TickerProvider
Properties
wantKeepAlive
Declaration
protected override bool wantKeepAlive { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.wantKeepAlive
Methods
build(BuildContext)
Declaration
public override Widget build(BuildContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| BuildContext | context |
Returns
| Type | Description |
|---|---|
| Widget |
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.build(Unity.UIWidgets.widgets.BuildContext)
dispose()
Declaration
public override void dispose()
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.dispose()
initState()
Declaration
public override void initState()
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.initState()