Class _DismissibleState
Inheritance
System.Object
_DismissibleState
Inherited Members
Namespace: Unity.UIWidgets.widgets
Syntax
public class _DismissibleState : AutomaticKeepAliveClientWithTickerProviderStateMixin<Dismissible>, TickerProvider
Properties
wantKeepAlive
Declaration
protected override bool wantKeepAlive { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.wantKeepAlive
Methods
build(BuildContext)
Declaration
public override Widget build(BuildContext context)
Parameters
Type | Name | Description |
---|---|---|
BuildContext | context |
Returns
Type | Description |
---|---|
Widget |
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.build(Unity.UIWidgets.widgets.BuildContext)
dispose()
Declaration
public override void dispose()
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.dispose()
initState()
Declaration
public override void initState()
Overrides
Unity.UIWidgets.widgets.AutomaticKeepAliveClientWithTickerProviderStateMixin<Unity.UIWidgets.widgets.Dismissible>.initState()