Class FocusManager
Inheritance
System.Object
FocusManager
Namespace: Unity.UIWidgets.widgets
Syntax
public class FocusManager
Constructors
FocusManager()
Declaration
public FocusManager()
Fields
rootScope
Declaration
public readonly FocusScopeNode rootScope
Field Value
| Type | Description |
|---|---|
| FocusScopeNode |
Properties
currentFocus
Declaration
public FocusNode currentFocus { get; }
Property Value
| Type | Description |
|---|---|
| FocusNode |
Methods
focusNone(Boolean)
Declaration
public void focusNone(bool focus)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | focus |
ToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| System.String |
Overrides
System.Object.ToString()