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    Class ContainerLayer

    Inheritance
    System.Object
    Diagnosticable
    DiagnosticableTree
    AbstractNodeMixinDiagnosticableTree
    Layer
    ContainerLayer
    AnnotatedRegionLayer<T>
    BackdropFilterLayer
    ClipPathLayer
    ClipRectLayer
    ClipRRectLayer
    FollowerLayer
    LeaderLayer
    OffsetLayer
    OpacityLayer
    PhysicalModelLayer
    Inherited Members
    Layer.parent
    Layer.markNeedsAddToScene()
    Layer.alwaysNeedsAddToScene
    Layer.nextSibling
    Layer.previousSibling
    Layer.dropChild(AbstractNodeMixinDiagnosticableTree)
    Layer.adoptChild(AbstractNodeMixinDiagnosticableTree)
    Layer.remove()
    Layer.replaceWith(Layer)
    Layer.debugCreator
    Layer.toStringShort()
    Layer.debugFillProperties(DiagnosticPropertiesBuilder)
    AbstractNodeMixinDiagnosticableTree.depth
    AbstractNodeMixinDiagnosticableTree.redepthChild(AbstractNodeMixinDiagnosticableTree)
    AbstractNodeMixinDiagnosticableTree.redepthChildren()
    AbstractNodeMixinDiagnosticableTree.owner
    AbstractNodeMixinDiagnosticableTree.attached
    DiagnosticableTree.toStringShallow(String, DiagnosticLevel)
    DiagnosticableTree.toStringDeep(String, String, DiagnosticLevel)
    DiagnosticableTree.toDiagnosticsNode(String, DiagnosticsTreeStyle)
    Diagnosticable.ToString()
    Diagnosticable.toString(DiagnosticLevel)
    Namespace: Unity.UIWidgets.rendering
    Syntax
    public class ContainerLayer : Layer

    Properties

    firstChild

    Declaration
    public Layer firstChild { get; }
    Property Value
    Type Description
    Layer

    lastChild

    Declaration
    public Layer lastChild { get; }
    Property Value
    Type Description
    Layer

    Methods

    addChildrenToScene(SceneBuilder, Offset)

    Declaration
    public void addChildrenToScene(SceneBuilder builder, Offset childOffset = null)
    Parameters
    Type Name Description
    SceneBuilder builder
    Offset childOffset

    append(Layer)

    Declaration
    public void append(Layer child)
    Parameters
    Type Name Description
    Layer child

    applyTransform(Layer, Matrix3)

    Declaration
    public virtual void applyTransform(Layer child, Matrix3 transform)
    Parameters
    Type Name Description
    Layer child
    Matrix3 transform

    attach(Object)

    Declaration
    public override void attach(object owner)
    Parameters
    Type Name Description
    System.Object owner
    Overrides
    AbstractNodeMixinDiagnosticableTree.attach(Object)

    debugDescribeChildren()

    Declaration
    public override List<DiagnosticsNode> debugDescribeChildren()
    Returns
    Type Description
    System.Collections.Generic.List<DiagnosticsNode>
    Overrides
    DiagnosticableTree.debugDescribeChildren()

    detach()

    Declaration
    public override void detach()
    Overrides
    AbstractNodeMixinDiagnosticableTree.detach()

    removeAllChildren()

    Declaration
    public void removeAllChildren()
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