Class RefreshIndicatorState | Package Manager UI website
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    Class RefreshIndicatorState

    Inheritance
    System.Object
    Diagnosticable
    State
    State<RefreshIndicator>
    TickerProviderStateMixin<RefreshIndicator>
    RefreshIndicatorState
    Inherited Members
    TickerProviderStateMixin<RefreshIndicator>.createTicker(TickerCallback)
    TickerProviderStateMixin<RefreshIndicator>.debugFillProperties(DiagnosticPropertiesBuilder)
    State<RefreshIndicator>.widget
    State<RefreshIndicator>._debugTypesAreRight(Widget)
    State.context
    State.mounted
    State.didUpdateWidget(StatefulWidget)
    State.setState(VoidCallback)
    State.deactivate()
    Diagnosticable.toStringShort()
    Diagnosticable.ToString()
    Diagnosticable.toString(DiagnosticLevel)
    Diagnosticable.toDiagnosticsNode(String, DiagnosticsTreeStyle)
    Namespace: Unity.UIWidgets.material
    Syntax
    public class RefreshIndicatorState : TickerProviderStateMixin<RefreshIndicator>, TickerProvider

    Constructors

    RefreshIndicatorState()

    Declaration
    public RefreshIndicatorState()

    Methods

    build(BuildContext)

    Declaration
    public override Widget build(BuildContext context)
    Parameters
    Type Name Description
    BuildContext context
    Returns
    Type Description
    Widget
    Overrides
    State.build(BuildContext)

    didChangeDependencies()

    Declaration
    public override void didChangeDependencies()
    Overrides
    Unity.UIWidgets.widgets.TickerProviderStateMixin<Unity.UIWidgets.material.RefreshIndicator>.didChangeDependencies()

    dispose()

    Declaration
    public override void dispose()
    Overrides
    Unity.UIWidgets.widgets.TickerProviderStateMixin<Unity.UIWidgets.material.RefreshIndicator>.dispose()

    initState()

    Declaration
    public override void initState()
    Overrides
    State.initState()
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