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    Class PropertyField

    A SerializedProperty wrapper VisualElement that, on Bind(), will generate the correct field elements with the correct bindingPaths.

    Inheritance
    Object
    CallbackEventHandler
    Focusable
    VisualElement
    PropertyField
    Inherited Members
    VisualElement.disabledUssClassName
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.ITransform.position
    VisualElement.ITransform.rotation
    VisualElement.ITransform.scale
    VisualElement.ITransform.matrix
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(Boolean)
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.SetEnabled(Boolean)
    VisualElement.visible
    VisualElement.MarkDirtyRepaint()
    VisualElement.generateVisualContent
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(Single, VisualElement.MeasureMode, Single, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(String)
    VisualElement.RemoveFromClassList(String)
    VisualElement.ToggleInClassList(String)
    VisualElement.EnableInClassList(String, Boolean)
    VisualElement.ClassListContains(String)
    VisualElement.FindAncestorUserData()
    VisualElement.ITransitionAnimations.Start(Single, Single, Int32, Action<VisualElement, Single>)
    VisualElement.ITransitionAnimations.Start(Rect, Rect, Int32, Action<VisualElement, Rect>)
    VisualElement.ITransitionAnimations.Start(Color, Color, Int32, Action<VisualElement, Color>)
    VisualElement.ITransitionAnimations.Start(Vector3, Vector3, Int32, Action<VisualElement, Vector3>)
    VisualElement.ITransitionAnimations.Start(Vector2, Vector2, Int32, Action<VisualElement, Vector2>)
    VisualElement.ITransitionAnimations.Start(Quaternion, Quaternion, Int32, Action<VisualElement, Quaternion>)
    VisualElement.ITransitionAnimations.Start(StyleValues, StyleValues, Int32)
    VisualElement.ITransitionAnimations.Start(Func<VisualElement, Single>, Single, Int32, Action<VisualElement, Single>)
    VisualElement.ITransitionAnimations.Start(Func<VisualElement, Rect>, Rect, Int32, Action<VisualElement, Rect>)
    VisualElement.ITransitionAnimations.Start(Func<VisualElement, Color>, Color, Int32, Action<VisualElement, Color>)
    VisualElement.ITransitionAnimations.Start(Func<VisualElement, Vector3>, Vector3, Int32, Action<VisualElement, Vector3>)
    VisualElement.ITransitionAnimations.Start(Func<VisualElement, Vector2>, Vector2, Int32, Action<VisualElement, Vector2>)
    VisualElement.ITransitionAnimations.Start(Func<VisualElement, Quaternion>, Quaternion, Int32, Action<VisualElement, Quaternion>)
    VisualElement.ITransitionAnimations.Start(StyleValues, Int32)
    VisualElement.ITransitionAnimations.Layout(Rect, Int32)
    VisualElement.ITransitionAnimations.TopLeft(Vector2, Int32)
    VisualElement.ITransitionAnimations.Size(Vector2, Int32)
    VisualElement.ITransitionAnimations.Scale(Single, Int32)
    VisualElement.ITransitionAnimations.Position(Vector3, Int32)
    VisualElement.ITransitionAnimations.Rotation(Quaternion, Int32)
    VisualElement.experimental
    VisualElement.IExperimentalFeatures.animation
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.contentContainer
    VisualElement.visualTreeAssetSource
    VisualElement.Add(VisualElement)
    VisualElement.Insert(Int32, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(Int32)
    VisualElement.Clear()
    VisualElement.ElementAt(Int32)
    VisualElement.Item[Int32]
    VisualElement.childCount
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.schedule
    VisualElement.IVisualElementScheduler.Execute(Action<TimerState>)
    VisualElement.IVisualElementScheduler.Execute(Action)
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    VisualElement.IResolvedStyle.alignContent
    VisualElement.IResolvedStyle.alignItems
    VisualElement.IResolvedStyle.alignSelf
    VisualElement.IResolvedStyle.backgroundColor
    VisualElement.IResolvedStyle.backgroundImage
    VisualElement.IResolvedStyle.borderBottomColor
    VisualElement.IResolvedStyle.borderBottomLeftRadius
    VisualElement.IResolvedStyle.borderBottomRightRadius
    VisualElement.IResolvedStyle.borderBottomWidth
    VisualElement.IResolvedStyle.borderLeftColor
    VisualElement.IResolvedStyle.borderLeftWidth
    VisualElement.IResolvedStyle.borderRightColor
    VisualElement.IResolvedStyle.borderRightWidth
    VisualElement.IResolvedStyle.borderTopColor
    VisualElement.IResolvedStyle.borderTopLeftRadius
    VisualElement.IResolvedStyle.borderTopRightRadius
    VisualElement.IResolvedStyle.borderTopWidth
    VisualElement.IResolvedStyle.bottom
    VisualElement.IResolvedStyle.color
    VisualElement.IResolvedStyle.display
    VisualElement.IResolvedStyle.flexBasis
    VisualElement.IResolvedStyle.flexDirection
    VisualElement.IResolvedStyle.flexGrow
    VisualElement.IResolvedStyle.flexShrink
    VisualElement.IResolvedStyle.flexWrap
    VisualElement.IResolvedStyle.fontSize
    VisualElement.IResolvedStyle.height
    VisualElement.IResolvedStyle.justifyContent
    VisualElement.IResolvedStyle.left
    VisualElement.IResolvedStyle.letterSpacing
    VisualElement.IResolvedStyle.marginBottom
    VisualElement.IResolvedStyle.marginLeft
    VisualElement.IResolvedStyle.marginRight
    VisualElement.IResolvedStyle.marginTop
    VisualElement.IResolvedStyle.maxHeight
    VisualElement.IResolvedStyle.maxWidth
    VisualElement.IResolvedStyle.minHeight
    VisualElement.IResolvedStyle.minWidth
    VisualElement.IResolvedStyle.opacity
    VisualElement.IResolvedStyle.paddingBottom
    VisualElement.IResolvedStyle.paddingLeft
    VisualElement.IResolvedStyle.paddingRight
    VisualElement.IResolvedStyle.paddingTop
    VisualElement.IResolvedStyle.position
    VisualElement.IResolvedStyle.right
    VisualElement.IResolvedStyle.textOverflow
    VisualElement.IResolvedStyle.top
    VisualElement.IResolvedStyle.unityBackgroundImageTintColor
    VisualElement.IResolvedStyle.unityBackgroundScaleMode
    VisualElement.IResolvedStyle.unityFont
    VisualElement.IResolvedStyle.unityFontDefinition
    VisualElement.IResolvedStyle.unityFontStyleAndWeight
    VisualElement.IResolvedStyle.unityParagraphSpacing
    VisualElement.IResolvedStyle.unitySliceBottom
    VisualElement.IResolvedStyle.unitySliceLeft
    VisualElement.IResolvedStyle.unitySliceRight
    VisualElement.IResolvedStyle.unitySliceTop
    VisualElement.IResolvedStyle.unityTextAlign
    VisualElement.IResolvedStyle.unityTextOutlineColor
    VisualElement.IResolvedStyle.unityTextOutlineWidth
    VisualElement.IResolvedStyle.unityTextOverflowPosition
    VisualElement.IResolvedStyle.visibility
    VisualElement.IResolvedStyle.whiteSpace
    VisualElement.IResolvedStyle.width
    VisualElement.IResolvedStyle.wordSpacing
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    Focusable.Blur()
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    Namespace: UnityEditor.UIElements
    Syntax
    public class PropertyField : VisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IBindable

    Constructors

    PropertyField()

    PropertyField constructor.

    Declaration
    public PropertyField()
    Remarks

    You will still have to call Bind() on the PropertyField afterwards.

    PropertyField(SerializedProperty)

    PropertyField constructor.

    Declaration
    public PropertyField(SerializedProperty property)
    Parameters
    Type Name Description
    SerializedProperty property

    Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards.

    Remarks

    You will still have to call Bind() on the PropertyField afterwards.

    PropertyField(SerializedProperty, String)

    PropertyField constructor.

    Declaration
    public PropertyField(SerializedProperty property, string label)
    Parameters
    Type Name Description
    SerializedProperty property

    Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards.

    String label

    Optionally overwrite the property label.

    Remarks

    You will still have to call Bind() on the PropertyField afterwards.

    Fields

    inputUssClassName

    USS class name of input elements in elements of this type.

    Declaration
    public static readonly string inputUssClassName
    Field Value
    Type Description
    String

    labelUssClassName

    USS class name of labels in elements of this type.

    Declaration
    public static readonly string labelUssClassName
    Field Value
    Type Description
    String

    ussClassName

    USS class name of elements of this type.

    Declaration
    public static readonly string ussClassName
    Field Value
    Type Description
    String

    Properties

    binding

    Binding object that will be updated.

    Declaration
    public IBinding binding { get; set; }
    Property Value
    Type Description
    IBinding
    Implements
    IBindable.binding

    bindingPath

    Path of the target property to be bound.

    Declaration
    public string bindingPath { get; set; }
    Property Value
    Type Description
    String
    Implements
    IBindable.bindingPath

    label

    Optionally overwrite the label of the generate property field. If no label is provided the string will be taken from the SerializedProperty.

    Declaration
    public string label { get; set; }
    Property Value
    Type Description
    String

    Methods

    ExecuteDefaultActionAtTarget(EventBase)

    Declaration
    protected override void ExecuteDefaultActionAtTarget(EventBase evt)
    Parameters
    Type Name Description
    EventBase evt
    Overrides
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)

    RegisterValueChangeCallback(EventCallback<SerializedPropertyChangeEvent>)

    Registers this callback to receive SerializedPropertyChangeEvent when a value is changed.

    Declaration
    public void RegisterValueChangeCallback(EventCallback<SerializedPropertyChangeEvent> callback)
    Parameters
    Type Name Description
    EventCallback<SerializedPropertyChangeEvent> callback

    Extension Methods

    UQueryExtensions.Q<T>(VisualElement, String, String[])
    UQueryExtensions.Q(VisualElement, String, String[])
    UQueryExtensions.Q<T>(VisualElement, String, String)
    UQueryExtensions.Q(VisualElement, String, String)
    UQueryExtensions.Query(VisualElement, String, String[])
    UQueryExtensions.Query(VisualElement, String, String)
    UQueryExtensions.Query<T>(VisualElement, String, String[])
    UQueryExtensions.Query<T>(VisualElement, String, String)
    UQueryExtensions.Query(VisualElement)
    VisualElementExtensions.StretchToParentSize(VisualElement)
    VisualElementExtensions.StretchToParentWidth(VisualElement)
    VisualElementExtensions.AddManipulator(VisualElement, IManipulator)
    VisualElementExtensions.RemoveManipulator(VisualElement, IManipulator)
    VisualElementExtensions.WorldToLocal(VisualElement, Vector2)
    VisualElementExtensions.LocalToWorld(VisualElement, Vector2)
    VisualElementExtensions.WorldToLocal(VisualElement, Rect)
    VisualElementExtensions.LocalToWorld(VisualElement, Rect)
    VisualElementExtensions.ChangeCoordinatesTo(VisualElement, VisualElement, Vector2)
    VisualElementExtensions.ChangeCoordinatesTo(VisualElement, VisualElement, Rect)
    BindingExtensions.Bind(VisualElement, SerializedObject)
    BindingExtensions.Unbind(VisualElement)
    BindingExtensions.TrackPropertyValue(VisualElement, SerializedProperty, Action<SerializedProperty>)
    In This Article
    • Constructors
      • PropertyField()
      • PropertyField(SerializedProperty)
      • PropertyField(SerializedProperty, String)
    • Fields
      • inputUssClassName
      • labelUssClassName
      • ussClassName
    • Properties
      • binding
      • bindingPath
      • label
    • Methods
      • ExecuteDefaultActionAtTarget(EventBase)
      • RegisterValueChangeCallback(EventCallback<SerializedPropertyChangeEvent>)
    • Extension Methods
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