Struct LigatureSubstitutionRecord
The LigatureSubstitutionRecord defines the substitution of multiple glyphs by a single glyph.
Namespace: TMPro
Assembly: Unity.TextMeshPro.dll
Syntax
[Serializable]
public struct LigatureSubstitutionRecord
Properties
componentGlyphIDs
Array that contains the index of the glyphs being substituted.
Declaration
public uint[] componentGlyphIDs { get; set; }
Property Value
ligatureGlyphID
The index of the replacement glyph.
Declaration
public uint ligatureGlyphID { get; set; }
Property Value
Operators
operator ==(LigatureSubstitutionRecord, LigatureSubstitutionRecord)
Declaration
public static bool operator ==(LigatureSubstitutionRecord lhs, LigatureSubstitutionRecord rhs)
Parameters
Returns
operator !=(LigatureSubstitutionRecord, LigatureSubstitutionRecord)
Declaration
public static bool operator !=(LigatureSubstitutionRecord lhs, LigatureSubstitutionRecord rhs)
Parameters
Returns