Class GraphicRaycaster
Inheritance
GraphicRaycaster
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.UI
Assembly: UnityEngine.UI.dll
Syntax
[AddComponentMenu("Event/Graphic Raycaster")]
[RequireComponent(typeof(Canvas))]
public class GraphicRaycaster : BaseRaycaster
Constructors
GraphicRaycaster()
Declaration
protected GraphicRaycaster()
Fields
kNoEventMaskSet
Declaration
protected const int kNoEventMaskSet = -1
Field Value
Type | Description |
---|---|
int |
m_BlockingMask
Declaration
[SerializeField]
protected LayerMask m_BlockingMask
Field Value
Type | Description |
---|---|
LayerMask |
Properties
blockingMask
The type of objects specified through LayerMask that are checked to determine if they block graphic raycasts.
Declaration
public LayerMask blockingMask { get; set; }
Property Value
Type | Description |
---|---|
LayerMask |
blockingObjects
The type of objects that are checked to determine if they block graphic raycasts.
Declaration
public GraphicRaycaster.BlockingObjects blockingObjects { get; set; }
Property Value
Type | Description |
---|---|
GraphicRaycaster.BlockingObjects |
eventCamera
The camera that will generate rays for this raycaster.
Declaration
public override Camera eventCamera { get; }
Property Value
Type | Description |
---|---|
Camera |
|
Overrides
ignoreReversedGraphics
Whether Graphics facing away from the raycaster are checked for raycasts.
Declaration
public bool ignoreReversedGraphics { get; set; }
Property Value
Type | Description |
---|---|
bool |
renderOrderPriority
Priority of the raycaster based upon render order.
Declaration
public override int renderOrderPriority { get; }
Property Value
Type | Description |
---|---|
int | The renderOrder priority. |
Overrides
sortOrderPriority
Priority of the raycaster based upon sort order.
Declaration
public override int sortOrderPriority { get; }
Property Value
Type | Description |
---|---|
int | The sortOrder priority. |
Overrides
Methods
Raycast(PointerEventData, List<RaycastResult>)
Perform the raycast against the list of graphics associated with the Canvas.
Declaration
public override void Raycast(PointerEventData eventData, List<RaycastResult> resultAppendList)
Parameters
Type | Name | Description |
---|---|---|
PointerEventData | eventData | Current event data |
List<RaycastResult> | resultAppendList | List of hit objects to append new results to. |