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    Struct TransportFunctionPointer<T>

    Convenience wrapper around a Burst function pointer. Should only be used when defining functions for custom INetworkPipelineStage implementations.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Networking.Transport
    Assembly: Unity.Networking.Transport.dll
    Syntax
    public struct TransportFunctionPointer<T> where T : Delegate
    Type Parameters
    Name Description
    T

    Constructors

    TransportFunctionPointer(FunctionPointer<T>)

    Declaration
    public TransportFunctionPointer(FunctionPointer<T> Pointer)
    Parameters
    Type Name Description
    FunctionPointer<T> Pointer

    TransportFunctionPointer(T)

    Declaration
    public TransportFunctionPointer(T executeDelegate)
    Parameters
    Type Name Description
    T executeDelegate

    Fields

    Ptr

    Declaration
    public readonly FunctionPointer<T> Ptr
    Field Value
    Type Description
    FunctionPointer<T>

    Methods

    Burst(T)

    Declaration
    public static TransportFunctionPointer<T> Burst(T burstCompilableDelegate)
    Parameters
    Type Name Description
    T burstCompilableDelegate
    Returns
    Type Description
    TransportFunctionPointer<T>

    Managed(T)

    Declaration
    public static TransportFunctionPointer<T> Managed(T managedDelegate)
    Parameters
    Type Name Description
    T managedDelegate
    Returns
    Type Description
    TransportFunctionPointer<T>
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