docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Namespace Unity.Networking.Transport.Error

    Enums

    DisconnectReason

    Reasons for a Disconnect event. This can be obtained by reading a single byte off the Unity.Collections.DataStreamReader obtained when calling PopEvent(out NetworkConnection, out DataStreamReader) when the popped event is for a disconnection.

    StatusCode

    Status codes that can be returned by many functions in the transport API.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)