docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method SetMinimumResendTime

    SetMinimumResendTime(int, NetworkDriver, NetworkPipeline, NetworkConnection)

    Modify the minimum resend time used by the reliable pipeline stage for the given pipeline and connection. The default value should be good for most use cases, unless the connection is extremely good (less than 25ms RTT), in which case lowering this value could potentially reduce latency when packet loss occurs.

    Declaration
    public static void SetMinimumResendTime(int value, NetworkDriver driver, NetworkPipeline pipeline, NetworkConnection connection)
    Parameters
    Type Name Description
    int value

    New minimum resend time.

    NetworkDriver driver

    Driver to modify.

    NetworkPipeline pipeline

    Pipeline to modify.

    NetworkConnection connection

    Connection to modify the value for.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023