Struct NetworkPipeline
Identifier for a network pipeline obtained with CreatePipeline(params Type[]).
Implements
Inherited Members
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
public struct NetworkPipeline : IEquatable<NetworkPipeline>
Properties
Name | Description |
---|---|
Null | The default pipeline. Acts as a no-op passthrough. |
Methods
Name | Description |
---|---|
Equals(object) | Indicates whether this instance and a specified object are equal. |
Equals(NetworkPipeline) | Indicates whether the current object is equal to another object of the same type. |
GetHashCode() | Returns the hash code for this instance. |
Operators
Name | Description |
---|---|
operator ==(NetworkPipeline, NetworkPipeline) | |
operator !=(NetworkPipeline, NetworkPipeline) |