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    Struct UnreliableSequencedPipelineStage.Statistics

    Stores UnreliableSequencedPipelineStage statistics.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Networking.Transport
    Assembly: solution.dll
    Syntax
    public struct UnreliableSequencedPipelineStage.Statistics

    Fields

    Name Description
    NumPacketsCulledOutOfOrder

    Counts the number of packets dropped (i.e. "culled") due to invalid SequenceId. I.e. Implies the packet arrived, but after the one(s) before it.

    NumPacketsDroppedNeverArrived

    Detects gaps in SequenceId to determine real packet loss.

    NumPacketsReceived

    Count of total packets processed through this stage.

    NumPacketsSent

    Count of total packets processed through this stage.

    Properties

    Name Description
    CombinedPacketLossPercent

    Percentage of all packets - that we assume must have been sent to us (based on SequenceId) - which are dropped (for either reason).

    NetworkPacketLossPercent

    Percentage of all packets - that we assume must have been sent to us (based on SequenceId) - which are lost due to network-caused packet loss.

    OutOfOrderPacketLossPercent

    Percentage of all packets - that we assume must have been sent to us (based on SequenceId) - which are lost due to arriving out of order (and thus being culled).

    Methods

    Name Description
    ToFixedString()

    Pretty-printed statistics.

    ToString()

    Pretty-printed statistics.

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