Struct NetworkPipelineStageId
Identifier for a pipeline stage.
Implements
Inherited Members
Namespace: Unity.Networking.Transport
Assembly: solution.dll
Syntax
public struct NetworkPipelineStageId : IEquatable<NetworkPipelineStageId>
Methods
| Name | Description |
|---|---|
| Equals(object) | Indicates whether this instance and a specified object are equal. |
| Equals(NetworkPipelineStageId) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |
| Get<T>() | Get the stage ID for the given stage type. |
Operators
| Name | Description |
|---|---|
| operator ==(NetworkPipelineStageId, NetworkPipelineStageId) | |
| operator !=(NetworkPipelineStageId, NetworkPipelineStageId) |